OK, things were somewhat delayed – this having a baby thing, not as easy as Mega Kangaskhan makes it seems.
Anyway, trying again. This time taking the advice of the excellent Nugget Bridge (great forum, great blog, well worth checking out) and aiming at VGC 2014 Rule set (Pokemon must be Kalos native, part of the Kalos Pokebex, and no to Xerneas, Yvettle and whoever that Z thing is). I’m adding in the additional rule set of no legendary flying birds. Mostly as I am far too lazy to keep resetting for a good one.
To begin with I will be using the Pokemon Showdown system so save me having to breed and train up these Pokemon, and because it will enforce the ruleset for VGC 2014, something which the open doubles system on the games cart doesn’t.
Anyway this is dragging on far too long, after playing yesterday (I plan on including a post on what team I ended up with at the end of the weekend) a few things I learned from using Pokemon Showdown.
- Manetric always seems to carry Hidden Power Ice.
- Reuniclus has issues staying alive long enough to get Trick Room up. Going to try him with a sash.
- Burning Mega Kangaskhan is not a way of shutting her down. It only takes one power up punch to bring her above normal again…so you at best waste a turn of hers on a weaker attack.
- Speed really does matter for most Pokemon.
- I hate speed ties
OK, that should get us going for now. I plan on building out a page on each Pokemon with things I learned. Never going to be as extensive as the Smogon lists, but it should help me understand basic things like move sets, threats, speed tiers, damage, etc